Condition Driven Adaptive Music Generation for Computer Games

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Condition Driven Adaptive Music Generation for Computer Games

The video game industry has grown to a multibillion dollar, worldwide industry. The background music tends adaptively in reference to the specific game content during the game length of the play. Adaptive music should be further explored by looking at the particular condition in the game; such condition is driven by generating a specific music in the background which best fits in with the activ...

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ژورنال

عنوان ژورنال: International Journal of Computer Applications

سال: 2013

ISSN: 0975-8887

DOI: 10.5120/10652-5416